Here’s a bit of info about my personal and professional background.
I look pretty much like this:
I grew up in the Northeastern US and attended Columbia University for a BA in Ancient History, then got an MFA in Game Design from NYU Game Center. I’ve always loved playing games, and have been designing them in some form or another since about the age of 11. I also like cats, poetry, dodgeball, and trivia.
Professionally, I’m a game designer and programmer with experience in QA, production, and audio design. I’ve been co-founder and lead designer at two small game companies, Studio Wumpus and Studio Mercato. My full-time and freelance work ranges across a wide variety of clients, from the State of Vermont to a Flash game website to a museum installation design company. I also participated in the experimental games incubator Critical Hit at Concordia University’s TAG Lab.
For a comprehensive CV, take a look at my LinkedIn profile here.
If you’d like to get in touch, drop me a line at JoshR2121@gmail.com or a tweet at @raabgames. I’m currently working full-time as an Associate Game Designer at Big Huge Games in Baltimore.
Thanks for checking out my site!